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Pablo Rodriguez

Glossary

  • Key Designer Types:
  • Generalist & Specialist

    Generalist: “Broad responsibilities” Specialist: “Deep dive into one UX area” T-shaped: “Specializes in one + broad knowledge”

  • Design Focus Areas:

    Graphic: “Create story-telling visuals” Interaction: “Focus on product experience” Motion: “User movement through product” Production: “Match first/final designs” Visual: “Product appearance” UX: “User interaction focus”

  • UX-Specific Roles:

    Engineers: “Translate design to function” Researchers: “Study user behavior” Writers: “Create product language” Program Managers: “Ensure smooth process”

  • Company Types:
  • Traditional:

    Startups: “New business, unique product” Advertising Agencies: “Build marketing campaigns” Design Agency: “One-stop brand shop”

  • Work Arrangements:

    Freelancers: “Self-employed designers” Apprenticeships: “On-job training” Internships: “Short-term, limited responsibility”

  • Key Concepts:
  • Design Elements:

    Assets: “Text, images, specifications” Prototype: “Early functional model” Wireframe: “Product outline/sketch” Information Architecture: “Website framework”

  • Core Values:

    Empathy: “Understand others’ feelings” User Experience: “How people feel using product”