The Role
- Entry-Level UX Designer Core Responsibilities:
-
User Research
- Understanding users’:
Demographics Motivations Pain points Goals
- Methods:
Surveys Observations Interviews
- Understanding users’:
-
Information Architecture (IA)
- “Skeleton that outlines product interaction”
- Organizes structure to meet user expectations
-
Design Process
- Wireframing
Basic outlines/sketches Lines and shapes with text Hand-drawn or digital
- Prototyping
Early model showing functionality Physical or digital formats “Multiple iterations throughout process”
- Visual Design
Product appearance “Connects functionality with appearance”
- Wireframing
- Designer Types:
-
Specialist
- “Deep expertise in one area”
- Common in large companies
- Benefits:
Focus on preferred design type Industry recognition Deep knowledge
-
Generalist
- “Broad responsibilities”
- Common in:
Entry-level positions Smaller companies
- Benefits:
Skill expansion Role exploration Task variety
-
T-shaped
- “Expert in one area + capable in many”
- Structure:
Vertical = Deep expertise Horizontal = Related skills
- “Natural development through experience”
- Can be strategically developed