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Pablo Rodriguez

The Role

  • Entry-Level UX Designer Core Responsibilities:
  • User Research

    • Understanding users’:

      Demographics Motivations Pain points Goals

    • Methods:

      Surveys Observations Interviews

  • Information Architecture (IA)

    • “Skeleton that outlines product interaction”
    • Organizes structure to meet user expectations
  • Design Process

    • Wireframing

      Basic outlines/sketches Lines and shapes with text Hand-drawn or digital

    • Prototyping

      Early model showing functionality Physical or digital formats “Multiple iterations throughout process”

    • Visual Design

      Product appearance “Connects functionality with appearance”

  • Designer Types:
  • Specialist

    • “Deep expertise in one area”
    • Common in large companies
    • Benefits:

      Focus on preferred design type Industry recognition Deep knowledge

  • Generalist

    • “Broad responsibilities”
    • Common in:

      Entry-level positions Smaller companies

    • Benefits:

      Skill expansion Role exploration Task variety

  • T-shaped

    • “Expert in one area + capable in many”
    • Structure:

      Vertical = Deep expertise Horizontal = Related skills

    • “Natural development through experience”
    • Can be strategically developed