Basics
-
User Experience Definition
-
How users feel about product interaction
- Products: goods, services, features
Physical (game controllers, chips) Digital (apps, websites, smartwatches)
- Products: goods, services, features
-
Key Elements of Good UX
-
Usability:
- Clear design & structure
- Easy to understand
- Example: Ketchup bottle evolution
Old: Glass, hard to control New: Plastic, squeezable
-
Equity:
- Considers diverse users
Different abilities Various backgrounds
- Accessible design features
- Considers diverse users
-
Enjoyability:
- Creates positive connections
- Example: Restaurant apps
Photos of dishes User reviews
-
Usefulness:
- Solves user problems
- Example: Map app
Useful when location works Not useful if can’t find location
-
Business Impact
-
McKinsey 2018 Study found:
- Companies focusing on good design outperform others
- Benefits:
Increased user adoption Product recommendations Positive company perception