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Pablo Rodriguez

Life Cycle

  • Product Development Lifecycle Stages

  • Brainstorm:

    • Active discovery phase
    • Generate ideas
    • Understand audience
    • Conduct user research
    • UX researchers & writers involved
  • Define:

    • Narrow focus from insights
    • Determine product impact
    • Specify:

      Target users Product functions Required features Project goals

  • Design:

    • Active development
    • Validate specifications
    • Create assets:

      Storyboards Wireframes Prototypes

  • Test:

    • User feedback evaluation
    • Design refinement
    • Interaction review
    • Engineer collaboration:

      Brand alignment Functionality check

  • Launch:

    • Public release
    • Platform distribution:

      App stores Websites Physical stores

    • Post-launch:

      Gather feedback Identify improvements Iterate design

  • Detailed Life Cycle Breakdown

  • Brainstorm Stage

    • Problem identification
    • Team diversity importance
    • Market research

      Competitor analysis User feedback review

    • Company size impact:

      Large: Limited UX involvement Small: Major UX role

  • Define Stage

    • Team Collaboration:

      UX designers Researchers Program managers Product leads

    • Focus Areas:

      Target audience Product purpose Core features Project scope

  • Design Stage

    • Development Components:

      Wireframes Prototypes User flows

    • Key Considerations:

      Design coherence Intuitive navigation Feature integration

  • Test Stage

    • Testing Phases:

      Alpha: Internal testing Stakeholder review Beta: External users

    • Focus Points:

      Technical issues Usability User experience Accessibility

  • Launch Stage

    • Distribution:

      App stores Websites Physical retail

    • Post-Launch:

      User feedback Performance analysis Continuous improvement