Skip to content
Pablo Rodriguez

Common Questions

  • Retrospective Fundamentals

    • Immediately follows design sprint
    • “Collaborative critique of design sprint process”
    • Differs from regular critiques
      • Regular: Focus on design solution
      • Retrospective: Focus on process improvement
  • What Went Well Section

    • Starting point of discussion
    • Key UX Designer Questions
      • Tools that saved time/effort
      • Moments of satisfaction
      • Best team contributions
    • Benefits
      • Identifies reusable processes
      • Evaluates helpful tools
      • “Builds relationships and team harmony”
  • Areas for Improvement

    • Feedback Collection Methods
      • Circle sharing
      • Anonymous writing
      • “Eliminates groupthink concerns”
    • Sprint Phase Analysis
      • Examine missteps in each phase
      • Identify challenge causes
    • Key Questions
      • Unexpected issues
      • Recurring problems
      • Team challenges
      • Work estimation accuracy
      • External disruptions
      • “Does solution solve user problem?”
  • Implementation for Future

    • Review previous retrospective before new sprint
    • Consider improvements like:
      • Team diversity
      • Ideation time
      • User testing scope
    • Important Considerations
      • “About empowering, not shaming”
      • Individual issues handled privately
      • “The only bad suggestion is the one not shared”