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Pablo Rodriguez

Introduction

  • Design Sprint Fundamentals
    • Core Definition

      • “Time-bound process over 5 eight-hour days”
      • Goal: Solve critical design challenges
      • Used at Google for:

        Product direction Cross-team strategies Team culture building

    • Five Phases

      • Understand
      • Ideate
      • Decide
      • Prototype
      • Test
    • Key Benefits

      • “Saves time by cutting decisions to one week”
      • Creates path to market
      • “Prioritizes user needs”
      • Tests product before expensive decisions
    • When to Use Sprints

      • Key Questions:

        Multiple solutions possible? Need cross-functional input? Wide enough scope? “If yes to any, sprint might work”

    • Example: Google Transparency Report

      • Goal: Understand user experience
      • Focused on:

        Website goals Values Future vision