Toddlers
Pretty great solution for toddlers who are small, but still strong enough to sit upright safely.
It might seem odd that both How Might We and Crazy Eights exercises are part of the same ideation process - one method is practical and the other is more creative. With the How Might We exercise, you carefully considered a very specific user problem to create a list of questions, and with the Crazy Eights exercise, you sketched solutions with no limitations and no thoughts to practicality.
Solving a problem requires both pragmatic and creative thinking. This is where user journeys become crucial in grounding your ideas in reality.
A user journey is the series of experiences a user has while interacting with a product. Building off personas and stories, journeys help you think and feel like the user.
Earlier, we defined this problem statement: “Olivia is a parent who needs a way to ride her bike with her two-year-old son, Luca, because he can’t ride his own bike.”
But we didn’t actually create user personas for Olivia and Luca. Personas are fictional characters that represent a product’s user groups, created to identify behavioral patterns. In the real world, we would have completed research before beginning our designs.
Consider the kid’s bike seat that’s in front of the rider. This solution works differently depending on the user context:
Toddlers
Pretty great solution for toddlers who are small, but still strong enough to sit upright safely.
Infants
A small baby wouldn’t be able to sit upright in that seat or wear a helmet, so it’s not a safe solution.
Older Children with Special Needs
If child is bigger but can’t ride alone due to special needs or traffic concerns, that seat arrangement won’t work.
Some bike solutions create different challenges based on environment:
Backcountry Roads: A sidecar might work perfectly with plenty of space and low traffic
City Bike Lanes: The size of a sidecar probably wouldn’t be a good solution on busy streets with designated bike lanes
When reviewing your generated ideas, consider:
Maybe you’re not sure you have enough research to make the call on what solution your user really needs. In hypothetical interviews, you might realize you forgot to ask critical questions:
It’s okay if you didn’t ask the right questions initially - you’re still learning. Sometimes in the ideation phase, new blockers come up that never occurred to us before.
When gaps emerge, consider whether you have enough information to go forward, or whether you need to go back to your research and collect more data.
This work you’ve done - from writing user personas, to mapping the user journey, to exploring design concepts through sketching - is a great story to tell in your portfolio.
Even if it’s not a final project you decide to share, telling the story of the research, the problem, and the proposed solutions is valuable because it shows:
This is something employers look for when reviewing portfolios - the ability to walk through your design thinking process end-to-end.
Before moving forward with ideas, validate them against your user journey research:
The goal is ensuring your creative ideas are grounded in real user needs and contexts, creating solutions that work not just in theory but in the actual situations where users will interact with your product.