Information gain enables systematic feature selection at every node. Here’s the complete process for building decision trees from training data.
Start at Root : Place all training examples at root node
Calculate Information Gain : For all possible features
Select Best Feature : Choose feature with highest information gain
Split Dataset : Create left and right branches based on selected feature
Repeat Process : Apply same process to each branch recursively
Stop When Criteria Met : Based on purity, depth, or gain thresholds
Input : All 10 training examples (5 cats, 5 dogs)
Process : Calculate information gain for ear shape, face shape, whiskers
Decision : Ear shape provides highest information gain (0.28)
Result : Split on ear shape feature
Focus : 5 examples with pointy ears (4 cats, 1 dog)
Check Stopping Criteria : Not all same class → continue splitting
Feature Evaluation :
Face shape : Calculate information gain
Whiskers : Calculate information gain
Ear shape : Information gain = 0 (all have pointy ears)
Decision : Face shape provides highest information gain
Result : Split left branch on face shape
Left sub-branch : 4 examples, all cats → Leaf Node: Cat
Right sub-branch : 1 example, dog → Leaf Node: Not Cat
Focus : 5 examples with floppy ears (1 cat, 4 dogs)
Check Stopping Criteria : Not all same class → continue splitting
Process : Evaluate remaining features (face shape, whiskers)
Decision : Whiskers provides highest information gain
Result : Split right branch on whiskers
Left sub-branch : 1 example, cat → Leaf Node: Cat
Right sub-branch : 4 examples, all dogs → Leaf Node: Not Cat
Perfect Purity
Node is 100% single class
All cats or all dogs
Entropy = 0
Natural stopping point
Maximum Depth
Tree exceeds depth limit
Prevents overly complex trees
Reduces overfitting risk
User-defined parameter
Information Gain Threshold
Gain below minimum threshold
Small improvements not worthwhile
Keeps tree size manageable
Prevents overfitting
Minimum Examples
Too few examples in node
Avoid splits on tiny subsets
Statistical reliability
Prevent overfitting
Recursive Algorithm : Function that calls itself
Decision Tree Recursion :
Build overall tree by building smaller sub-trees
Left subtree : Decision tree on left subset of data
Right subtree : Decision tree on right subset of data
Software libraries : Often implement as recursive functions
Understanding optional : Can use trees without implementing recursion
Conceptual help : Useful for understanding tree construction logic
Intuition : Larger depth = more complex model
Benefits : Can learn more sophisticated patterns
Risks : Higher overfitting potential
Analogy : Similar to higher-degree polynomials or larger neural networks
Cross-validation : Test different depth values, choose best CV performance
Library defaults : Open-source packages provide good default values
Advanced methods : Libraries offer sophisticated parameter selection
Given new test example :
Start at root node
Follow decision path based on feature values
Continue until leaf node
Output leaf prediction
Example : Animal with pointy ears, round face, whiskers present
Root: Pointy ears → go left
Decision node: Round face → go left
Leaf node: Predict “Cat”
Multiple researchers contributed different pieces:
Basic algorithm : Core splitting methodology
Stopping criteria : Various threshold approaches
Parameter selection : Depth limits and gain thresholds
Optimization techniques : Efficiency improvements
Focus on application rather than implementation details:
Use established libraries : scikit-learn, XGBoost, etc.
Leverage defaults : Well-tested parameter choices
Focus on data and evaluation : More impact than parameter tweaking
The complete algorithm combines information gain calculations with systematic recursive splitting, creating effective classifiers while providing multiple approaches for controlling model complexity.