Expert Resource
Celia Hodent is one of the leaders on neuroscience for UX in games. Highly suggested watching her available GDC videos on these topics for understanding neuroscience methodologies to help design better user experiences.
This course is broken down into four modules:
User experience can have many different meanings in game design:
User experience has many words used to describe it:
Games that just have that something special might look like another entry to an age-old genre on paper, but during gameplay, they simply hook you in.
There is also a neuroscience component to user experience:
Expert Resource
Celia Hodent is one of the leaders on neuroscience for UX in games. Highly suggested watching her available GDC videos on these topics for understanding neuroscience methodologies to help design better user experiences.
This course focuses on UX as tool designers, addressing common mistakes around user experience that can be easily fixed. Knowledge of these issues beforehand and preparing for them can save a mountain’s worth of development time.
During testing, understanding the “why” behind player reactions to gameplay mechanics or design becomes crucial for creating better user experiences.
User experience design theory and establishing proper game loops form the foundation for creating engaging, accessible games that work for diverse audiences and skill levels.