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Pablo Rodriguez

Design Fundamentals Quiz

How can modular design speed up development?

  • by displaying the information in a clear and concise manner
  • by displaying information about the world, characters or objectives
  • by storing core game data in the user interface
  • by being able to drag and drop components ✓

Answer found in: Modular Design Workflow section - discusses how modular designs allow drag and drop components during design phase

What is the purpose of minimalist design in user interface?

  • to provide information about the world
  • to store core data in the user interface
  • to feel more immersed ✓
  • to create templates that are easy to change

Answer found in: Minimalist Design Philosophy section - explains minimalism keeps players more immersed in the world

What does user interface provide the player?

  • information about the world, their character and objectives ✓
  • battle pass experience
  • in-game character progression
  • to make the player feel more immersed

Answer found in: Minimalist Design Philosophy section - lists the three main purposes of UI

What does modular design involve?

  • to allow drag and drop components
  • rules on where to store programming data
  • creating templates that are easy to change ✓

Answer found in: Modular Design Workflow section - defines modular design as creating easy-to-update templates

What is the core use of User Interface?

  • to look cool
  • to be the source for storing programming data
  • to feel more immersed in the game
  • to display information to the player in a clear and concise manner ✓

Answer found in: Minimalist Design Philosophy section - states this as the fundamental purpose of UI

How can too much information make the player feel?

  • energetic and hyped
  • attentive and focused
  • frustrated, overwhelmed and distracted ✓
  • cozy and comfortable

Answer found in: Minimalist Design Philosophy section - warns about information overload effects

When programming user interface, what is the universal rule?

  • to create templates that area easy to change
  • to never store the core data in the user interface ✓
  • to speed up development through drag and drop components
  • to provide information to the player

Answer found in: Programming Paradigms section - emphasizes the universal rule for UI programming

Where should user interface data be stored?

  • in the actor, character, character component or other object ✓
  • in the user interface

Answer found in: Programming Paradigms section - explains proper data storage locations for UI systems

In the Unreal Engine UMG, which graph is for widget layout and design?

  • Widget Blueprint
  • DPI Scale
  • Event Graph
  • Designer Graph ✓

Answer found in: UMG System Overview section - explains the Designer tab is for layout and design

Which input component is used to create a drop down menu? Answer: combo box

Answer found in: Input Components section - explains Combo Box components create dropdown menus

What are input components used for?

  • they let players enter information in to the game ✓
  • for planning user interface through image editing
  • they are panels that hold other widgets
  • part of the common components category

Answer found in: Input Components section - defines purpose of input components

For an editable text box, what does hint text do?

  • Tells the player what the text box is for ✓
  • provides hints for puzzles in game
  • pre-types for the player
  • all of the above

Answer found in: Input Components section - explains hint text provides context for input fields