During the design phase, consider how your mockup elements translate to UMG:
Visual Elements:
Backgrounds → Image components or Borders
Text → Text Block or Rich Text Block
Interactive buttons → Button components
Form fields → Editable Text components
Layout Structure:
Grid layouts → Grid Panel or Uniform Grid Panel
Linear arrangements → Horizontal/Vertical Box
Layered elements → Overlay or Canvas Panel
Scrollable content → Scroll Box
Interactive Elements:
Dropdown menus → Combo Box components
Toggle options → Checkbox components
Value selection → Slider or Spin Box components
Tabbed interfaces → Widget Switcher
This planning approach ensures smoother implementation and helps identify potential technical challenges before beginning development in Unreal Engine.